← Back to overview Development

Training

Training has two sides: it keeps your team fit for the next matchday and develops them into better players long-term. You'll want to keep an eye on both.

Team training

Each day there are 9 units. You can pick a predefined training day with a focus (fills all 9 units) or fill each unit individually by tapping its icon.

Don't forget recovery

Fewer than 3 freshness units (Rest, Jogging, Recovery) per day cause morale loss – your players train "into the red". So plan recovery deliberately.

Tap a training value to see the average daily development versus the previous day.

Individual training

Individual training develops one player in one value. It's a bit less effective than team training but can be set per player.

Note

The individual training you set is only applied on days where the team training includes the Individual training unit.

Special training

With the Special training unit you teach a player a special ability or improve it. Each unit raises the chosen ability's progress; at 100% the next level is unlocked – this now takes only about 40 units per level (was ~80).

A player can hold up to three abilities. Details, the full list and tips are in the special abilities article.

Freshness, stamina & morale

What to watch out for

Find the balance: focus on freshness before important matches, develop attributes in quiet phases. Constantly "grinding" loses morale – and points.